Game Designer
Electronic Arts
Game Designer
Electronic Arts
Global publisher of live-service video games
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
Why This Role Matters
This is an impactful design role at Respawn Entertainment, focused on creating innovative seasonal content and in-game activities that engage, surprise, and delight Apex Legends players. As a Game Designer, you will be a key contributor within a team responsible for delivering live events and limited-time experiences that expand and evolve Apex’s gameplay. You will ideate, prototype, implement, and iterate on new gameplay concepts, working closely with design, engineering, art, and production partners to bring compelling ideas from concept to live service execution. A strong understanding of what Apex players enjoy—and the ability to translate those insights into fun, technically sound gameplay experiences—is essential as you help shape memorable events for one of the most iconic titles in gaming.
Overview
Respawn Entertainment is looking for a Game Designer to create and deliver engaging seasonal gameplay and live events for Apex Legends. Reporting to the Lead Designer, you will work as part of a collaborative team of Technical Designers to ideate, prototype, and implement new gameplay experiences that evolve Apex Legends’ live service and delight players.
This role requires strong technical design skills, hands-on ownership of features from concept to implementation, and a deep understanding of what Apex players enjoy. You will collaborate closely with design, engineering, art, and production partners, while also mentoring other designers and contributing to a culture of innovation and executional excellence. The ideal candidate thrives in a fast-paced environment, is passionate about multiplayer games, and excels at turning creative ideas into polished, scalable gameplay experiences.
Responsibilities
Collaborate with Designers, Engineers, and other creatives to develop the game vision and innovate on compelling seasonal content through novel gameplay mechanics
Prototype design ideas and iterate through playtesting and player feedback
Align and collaborate within multi-disciplinary teams to develop gameplay features
Participate in technical audits of design content and help enforce healthy scripting standards
Ensure high quality releases through regular iteration, bug fixing, and tuning of features based on feedback from the game teams, user testing, and the broader player community
Contribute to game design discussions and planning
Create and manage documentation for new and evolving gameplay systems
Qualifications
3+ years Technical Design experience, or show equivalent knowledge
Strong collaboration skills and the ability to appreciate respectful feedback
A clear understanding that teamwork is the key to success
Fluency in text-based scripting or programming languages such as C++, C#, or JavaScript, among others
Deep understanding of the Battle Royale genre and what makes moment-to-moment gameplay exciting to players
Ability to communicate and articulate design requirements to other disciplines
Experience developing within a Live Service environment is a plus
Pay Transparency - North America
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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