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Electronic Arts

Global publisher of live-service video games

Associate Quality Designer - FC Quality Verification

Manual & Functional QAUpdated on Nov 13
Full-timeVancouver, BC, Canada

About the Job

Requirements

  • Ability to work collaboratively with Engineering and Production and mentor peers.
  • Ability to take accountability for test schedules, manage high request volumes, and meet project deadlines independently.
  • Ability to troubleshoot console development-kit issues logically and isolate complex visual bugs.

Responsibilities

  • Run hands-on tests for broadcast cameras, replays, overlays, and on-screen displays using console development kits on-site.
  • Build structured test plans and run schedules to meet complex project requirements across rapid release cycles.
  • Work face-to-face on-site with local Software Engineers and Producers to review defects and refine designs.
  • Write testing documentation and standard operating procedures, and train other team members.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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