A

Apple

Designs phones, computers and their operating systems

GPU Performance Engineer - Platform Architecture

Hardware EngineeringPosted on Nov 11
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A bachelor's degree is required.
  • Experience writing and debugging C++ code is required.
  • Experience with scripting languages such as Python or Ruby is required.
  • Experience modeling GPUs, CPUs, or similar for at least 3 years is preferred.
  • Experience coding components such as processing cores, texturing units, caches, and memory hierarchies is preferred.
  • Understanding of GPU and CPU architectures is preferred.
  • Experience debugging performance issues and correlating multiple models is preferred.
  • Understanding of data analysis tools such as Tableau, pandas, Excel, and matplotlib is preferred.
  • Experience working with machine learning, graphics applications, games, or benchmarks is preferred.
  • Troubleshooting skills are preferred.
  • An MS or PhD degree in a related field is preferred.

Responsibilities

  • Work with architecture, design, and software partners on the definition and tuning of future GPU architectures.
  • Create and maintain a high-performance C++ model of next-generation GPUs.
  • Code and debug a GPU performance and functional model.
  • Implement modern hardware features such as machine learning for AI, ray tracing, and mesh shading.
  • Work with the team to ensure model accuracy, validate features, and correlate results against other models and RTL.
  • Develop and use tools to analyze data generated by the models.
  • Assess the feasibility of new hardware and software features with architects, modeling engineers, compiler engineers, and software teams.
  • Run performance experiments, analyze results, and propose architectural changes.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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