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Brodie

Runs premium adult basketball league platform

Growth Engineer - Go-to-Market, Engineer

Growth MarketingUpdated on Nov 8
Full-timeToronto, ON, CanadaCA$110k - CA$150k /yr

About the Job

Requirements

  • Build with artificial intelligence daily, including large language models, agent tooling and application programming interfaces, automation tools such as Claude Code, n8n or Clay, and Python or TypeScript and SQL.
  • Have shipped production automation processing thousands of leads or records weekly and be able to identify the result it drove.
  • Have built with artificial intelligence in a compliant and secure way and be able to explain how a shipped system handled marketing consent, data access and deliverability, what approval gate an agent passed before autonomous operation, and how mistakes were handled.
  • Have moved a funnel metric and be able to explain the before, after and rationale; understand how acquisition, conversion, retention and referral affect one another.
  • Have made a growth decision using messy data and identified which part of the data was not trusted.
  • Have built tools that non-technical people use, taught them to use those tools, and ensured they continued using them independently.
  • Be able to deliver outcomes without requiring a team reporting to them and collaborate with the broader team to build the playbook.
  • Take ownership of outcomes, explain why something did not work and the next action, and raise objections when a plan seems wrong.
  • Being based in Toronto and working in the Toronto office is preferred; the company values in-office collaboration and teamwork.

Responsibilities

  • Own the customer relationship management data model, lead stages, routing, dashboards and data hygiene, and connect every signed team to a captain, a City Launcher and a source.
  • Build the first version of the growth playbook with City Launchers, including customer relationship management-tracked launch checklists, affiliate and referral program structure, and data identifying where to launch next.
  • Identify which parts of the launch playbook and customer relationship management process can be automated, then turn the existing foundation into a system new City Launchers can use from day one, including in cities outside North America.
  • Translate the goal of 1,400 teams into weekly targets by city, channel and season, identify bottlenecks and address them.
  • Build the weekly growth scorecard used by leadership; the Senior Director of Growth leads the review.
  • Build a speed-to-lead workflow that replies to new captain inquiries within minutes and keeps a human involved in unusual cases.
  • Automate captain and team follow-up, referral tracking, unpaid deposit reminders, City Launcher reporting and mass communications that City Launchers should not send manually.
  • Build agents that populate customer relationship management fields from calls and messages so people do not have to update records manually.
  • Deploy every agent initially in propose mode with a named human approver, log its actions, and enable automatic operation only when its acceptance rate justifies it.
  • Automate recurring manual work and teach team members to operate the resulting systems.
  • Build marketing consent into every data-capture point and workflow so email and text messages go only to people who opted in, in compliance with Canada's Anti-Spam Legislation, CAN-SPAM and the Telephone Consumer Protection Act.
  • Protect email deliverability using authentication, list hygiene, suppression and sending-rate controls, with safeguards so a misfiring automation sends no messages.
  • Apply least-privilege access to customer data, prevent uncontrolled uploads of customer lists to third-party platforms, and maintain records of which data each tool holds and why.
  • Partner with the Vice President of Engineering on controls for the systems built and raise gaps before they become incidents.
  • Connect Meta conversion events, the self-attribution form and landing-page tracking to the customer relationship management system so advertising spend is measured by cost per signed team for each city.
  • Run landing-page and signup experiments weekly, advance winning experiments, stop unsuccessful experiments and document the rationale.
  • Take ownership when a shipped initiative fails by documenting what happened, why, and what to do next.
  • Document every system so the Senior Director of Growth, City Launchers and leadership can operate it independently.
  • Record a short demonstration of each system built and teach the team, from City Launchers to leadership, how to use it.
  • Support campaign work when requested by developing a waitlist or drop-in campaign concept for a new city and making the campaign production repeatable.
  • Track adoption, usage and impact.
  • Deliver the first-version growth playbook and live customer relationship management system, with clean stages, routing, reporting and affiliate-program structure in use by City Launchers.
  • Put at least three automations into production within the first 90 days, each with a named human approver and a passed consent and deliverability check.
  • Deliver a weekly growth scorecard on one screen within the first 90 days.
  • Report advertising spend as cost per signed team by city within the first 90 days.
  • Provide a clear recommendation on the next hiring need, if any.

Desired Qualifications

  • Experience at a consumer, community or marketplace business where local supply and local demand both needed to be established.
  • Experience with Customer.io or a similar lifecycle tool, attribution models or a data warehouse.
  • Understanding of what makes an effective video or story; the role does not own content strategy but operates in a content-focused environment.
  • Playing basketball or understanding why people participate in recreational basketball.

About the Company

Brodie

Runs premium adult basketball league platform

Brodie League runs a large adult recreational basketball league across more than 20 cities in Canada and the U.S. It offers a premium three-month season, four times a year, serving over 35,000 players and generating revenue from registration fees. The league includes custom jerseys, professional-style media coverage, real-time player stats via a proprietary app, and community events to create a pro-level experience for everyday athletes. The Brodie ecosystem includes PlayerOne, league automation software that handles operations and powers the player-facing app with profiles, stats, badges, and a social feed, and Triples, an apparel line with jerseys and merchandise. Revenue comes mainly from player registrations, and the company aims for about $10 million in annual revenue in 2025.

Company size
51-200
Company stage
Seed
Total funding
$3.6M
Headquarters
Toronto, Canada
Founded
2019

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