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Xsolla

Global payment solutions for video games

Lead Environment Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeRemote in SerbiaNo salary listedRemote

About the Job

Requirements

  • Strong professional experience as a Senior or Lead Environment Artist in game development.
  • An excellent portfolio demonstrating visually compelling, production-ready environments.
  • Strong understanding of real-time optimization and the ability to make informed trade-offs between visual fidelity and performance.
  • Advanced knowledge of environment production pipelines, modular workflows, levels of detail (LODs), materials, shaders, texture optimization, and asset budgets.
  • Strong proficiency with industry-standard 3D tools and experience working in Unreal Engine and/or Unity.
  • Good understanding of lighting, composition, scale, color, and environmental storytelling.
  • Ability to profile environments, identify technical bottlenecks, and collaborate with technical teams to resolve them.
  • Leadership and mentoring experience, with the ability to provide clear and constructive artistic and technical feedback.
  • Strong communication and cross-functional collaboration skills.

Responsibilities

  • Lead the creation of high-quality environments from concept through final implementation.
  • Establish and maintain the visual quality bar for environments while ensuring technical and performance requirements are met.
  • Create optimized environment assets, including modular kits, architecture, terrain, props, materials, and set dressing.
  • Work closely with Technical Artists, Level Designers, Lighting Artists, and Engineers to balance visual quality with performance.
  • Define and maintain environment art pipelines, workflows, and technical standards.
  • Identify and resolve performance issues related to geometry, materials, textures, lighting, draw calls, memory usage, levels of detail (LODs), and asset complexity.
  • Review and provide feedback on the work of Environment Artists and support their professional development.
  • Collaborate with Art Direction to translate the artistic vision into scalable and technically achievable environments.
  • Participate in profiling and optimization throughout production rather than treating optimization as a final-stage task.

About the Company

Xsolla

Global payment solutions for video games

Xsolla provides payment processing, fraud detection, and gamified monetization tools for video game developers and publishers worldwide. It processes games’ payments across many countries, protects against fraud, and offers in-game shops, bundles, and subscriptions through a single integration. Its focus on game-specific monetization, multi-currency and language support, and global reach distinguishes it from generic payment providers. Its goal is to help developers earn revenue, remove barriers to monetization and distribution, and ensure players can access games easily.

Company size
501-1,000
Company stage
N/A
Total funding
$73M
Headquarters
Los Angeles, CA
Founded
2005

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