Home Matter Networking Engineering
Apple
Home Matter Networking Engineering
Apple
Designs phones, computers and their operating systems
As Apple builds deeper and more complex experiences in Home, scalability and reliability become essential to make sure we're building the great experience our users expect! We're looking for remote engineers to participate in both the Thread & Matter standards with a primary focus on reliability and scaling. The current team is fairly geo-diverse and we're excited to bring people in from all over who share the excitement and passion of the connected home, and networking!
Minimum 5 years of networking experience, in depth knowledge of and experience with C, C++, other languages optional. Make daily use of AI tools in your day to day development Must understand packet analysis and wire traces, must also have experience with Wireless protocols. Bachelor's degree in Computer Engineering, Computer Science or equivalent experience.
Thread experience Zigbee experience WiFi experience Congestion control experience
In this role, you would be working with our test labs, Apple internal and third party Thread/Matter engineering teams in the standard. You'd be expected to build out and drive key metrics, and show improvements to the size of the network that can be maintained reliable, but also allow for more traffic to flow on the network as well - as new use cases come in that will demand more activity on the network. A small group of people will be solely focused on profiling the network, identifying problems and solutions, implementing them, testing them - rinse repeat.
Candidates should be very independently driven, and experienced in (ideally) Thread, but at least senior/seasoned Networking application work. Have demonstrated the ability to deeply understand and design reliable networks. Expectations are that they can be given a goal, work with internal and external teams to drive large cross functional efforts, keep them on track, and report on them. Need to be highly technical, and need in field experience.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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