Technical Artist
Electronic Arts
Technical Artist
Electronic Arts
Global publisher of live-service video games
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.
EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime. This team works 3 days/week onsite in our Burnaby studio.
Your Responsibilities:
The Technical Artist plays a critical role in advancing how our teams deliver world-class experiences. Reporting to the Technical Art Director you'll be responsible for helping drive quality at scale, owning runtime performance and optimization across multiple platforms. You’ll collaborate closely with our rendering engineers and art leads to build, test, refine and debug anything that comes between that perfect blend of visual quality and high performance.
Candidates may come from Art, Design, Mathematics, Engineering, or Computer Science, but you must be comfortable operating at the intersection of creativity and technology. Most importantly, you bring a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning and their transformative capabilities.
Your Qualifications:
Pay Transparency - North America
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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