K

KRAFTON

Develops and publishes cross-platform games

Technical Art - Art Department

Game EngineeringConfirmed live in the last 24 hours
Full-timeSeongnam-si, Gyeonggi-do, South KoreaNo salary listed

About the Job

Requirements

  • At least five years of technical art experience in a game development pipeline.
  • Experience writing and optimizing shaders using HLSL or GLSL.
  • Proficiency with digital content creation tools such as Maya or Blender and with game engines.
  • Scripting ability in Python or MEL.
  • Understanding of optimization across mobile, console, and PC platforms.
  • Ability to write technical documentation and communicate effectively.
  • Ability to read technical materials in English.
  • No disqualifying circumstances for overseas business travel.

Responsibilities

  • Resolve technical issues in game production, including rendering, shaders, and asset pipelines.
  • Analyze the performance impact of art assets and propose improvements.
  • Optimize shaders and improve rendering pipelines.
  • Resolve technical bottlenecks in artist workflows.
  • Continuously update performance standards to respond to changing device environments and communicate them company-wide.
  • Set and periodically reassess performance standards by platform and genre.
  • Document optimization techniques and best practices.
  • Distribute technical guidelines to studios and support training.
  • Respond directly to optimization requests from domestic and international subsidiary studios.
  • Diagnose project performance and determine improvement approaches.
  • Perform optimization work during short-term studio assignments when needed.
  • Write optimization results reports and provide recommendations.

Desired Qualifications

  • Experience optimizing games for low-spec mobile targets.
  • Experience participating in a multi-platform release project.
  • Experience improving performance in live-service games.
  • Experience collaborating with global studios.

About the Company

KRAFTON

Develops and publishes cross-platform games

Krafton is a group of independent game studios that develops and publishes video games for PC, console, and mobile. Its business model centers on delivering high-quality games and monetizing them through game sales, in-game purchases, and licensing deals, with PUBG as a flagship title. Krafton differentiates itself by coordinating a network of studios and investing in technology and publishing support rather than relying on a single in-house studio, enabling a diverse catalog and esports initiatives. Its goal is to push the boundaries of gaming and connect people through shared entertainment moments across platforms.

Company size
51-200
Company stage
IPO
Headquarters
Seongnam-si, South Korea
Founded
2007

Recently Posted Jobs

Explore more opportunities at KRAFTON

See more jobs