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Epic Games

Develops games and Unreal Engine tools

Senior Character Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeCary, NC, USANo salary listedIn-person

About the Job

Requirements

  • Experience designing detailed, modern, forward-looking characters.
  • Versatility across stylized and realistic art, including hard-surface skills.
  • Ability to balance creativity with technical function and aesthetics.
  • Ability to work within gameplay design constraints and translate them into visuals that enhance the experience.
  • Experience creating mechanical designs.
  • Ability to prototype in 3D, work directly with 3D artists, and knowledge of 3D software and current technologies.
  • Strong traditional drawing skills and knowledge of human anatomy.
  • Strong character design and texturing skills.
  • Strong understanding of color theory and how color affects mood and focal points.
  • Experience with Unreal Engine and MetaHuman Creator.

Responsibilities

  • Create characters and likenesses from references or concepts, following direction from the project Art Director and IP partner and input from the game design team; create both realistic and stylized work by hand.
  • Collaborate on visual style based on the Art Director’s direction and ensure designs meet Epic’s quality standard.
  • Create visually compelling characters that advance the project’s visual quality.
  • Create and iterate character designs within the production schedule.
  • Create alternate skin designs for approved hero characters.
  • Partner with Character Design and Modeling teams to ensure concept designs fit the project workflow.

About the Company

Epic Games

Develops games and Unreal Engine tools

Epic Games develops and publishes popular video games and provides development tools and services for others. Its games, like Fortnite, run on multiple platforms and monetize through sales, in-game purchases, and Battle Pass subscriptions, while Unreal Engine is licensed to other studios and Epic Online Services offer backend and multiplayer support. The company differentiates itself by offering both in-house game development and a broad ecosystem of widely used developer tools and online services. Its goal is to deliver entertaining games for players and enable other developers to build and grow their own games with strong technology and infrastructure.

Company size
10,001+
Company stage
Late Stage VC
Total funding
$8.6B
Headquarters
Cary, NC
Founded
1991

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