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KRAFTON

Develops and publishes cross-platform games

Sound Designer

Audio Production & SoundConfirmed live in the last 24 hours
Full-timeSeongnam-si, Gyeonggi-do, South KoreaNo salary listed

About the Job

Requirements

  • Experience producing sound effects (SFX) in game or media environments; a portfolio is required.
  • Understanding of sound styles for casual, arcade, and puzzle genres.
  • Ability to edit and produce sound using a digital audio workstation such as Pro Tools, Reaper, or Logic.
  • Understanding of basic audio processing.
  • Ability to implement styles through reference analysis.
  • Strong understanding of gameplay and experience with a variety of game genres.
  • Ability to incorporate feedback and communicate in a collaborative environment.

Responsibilities

  • Plan and produce characterful, intuitive stylized sound effects.
  • Design and improve sound direction to strengthen gameplay feedback.
  • Collaborate with planning and development teams to improve sound quality with a focus on the game experience.
  • Maintain consistency of sound tone and style throughout the project.

Desired Qualifications

  • Experience on casual, puzzle, or mobile game projects.
  • Experience implementing audio using game engines such as Unity or Unreal.
  • Experience using audio middleware such as FMOD or Wwise.
  • Experience in UI/UX sound design.

About the Company

KRAFTON

Develops and publishes cross-platform games

Krafton is a group of independent game studios that develops and publishes video games for PC, console, and mobile. Its business model centers on delivering high-quality games and monetizing them through game sales, in-game purchases, and licensing deals, with PUBG as a flagship title. Krafton differentiates itself by coordinating a network of studios and investing in technology and publishing support rather than relying on a single in-house studio, enabling a diverse catalog and esports initiatives. Its goal is to push the boundaries of gaming and connect people through shared entertainment moments across platforms.

Company size
51-200
Company stage
IPO
Headquarters
Seongnam-si, South Korea
Founded
2007

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