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Xsolla

Global payment solutions for video games

Tech Lead – Parental Control

Engineering LeadershipPosted on Nov 10
Full-timeNo salary listed

About the Job

Requirements

  • 7+ years in software engineering, with Go as the main language for the last 3+ years, while continuing to write and ship code.
  • 2+ years as a tech lead or team lead of 4+ engineers, with hiring experience and experience building a team or a large part of one.
  • Backend depth in API design, PostgreSQL, message queues, idempotent integrations with third-party APIs, and workflow orchestration such as Temporal.
  • Enough TypeScript experience to review React or Angular code and design a small embeddable web SDK.
  • Security basics for identity flows, including JWT, OAuth2, webhook signatures, XSS, CSRF, and CSP.
  • Operations experience with Docker, Kubernetes, CI/CD, tracing and metrics, and on-call for a service the candidate owns.
  • Daily use of AI coding tools such as Claude Code, Codex, or Cursor, including setting them up for a repository.
  • English proficiency at B2 or higher.

Responsibilities

  • Write production Go and TypeScript for the status API, token validation, consent rules, standalone widget, and web SDK.
  • Own the architecture and document it.
  • Hire and grow a team of about six backend, frontend, and QA engineers by writing role profiles, conducting interviews, and onboarding each person.
  • Establish team practices for code review, CI, releases, on-call, and AI coding tools in the repositories.
  • Keep children's data safe through token validation and consent records, and avoid making decisions from results reported only by the browser.
  • Work with Legal and Security teams on requirements, dependencies, and release gates.

About the Company

Xsolla

Global payment solutions for video games

Xsolla provides payment processing, fraud detection, and gamified monetization tools for video game developers and publishers worldwide. It processes games’ payments across many countries, protects against fraud, and offers in-game shops, bundles, and subscriptions through a single integration. Its focus on game-specific monetization, multi-currency and language support, and global reach distinguishes it from generic payment providers. Its goal is to help developers earn revenue, remove barriers to monetization and distribution, and ensure players can access games easily.

Company size
501-1,000
Company stage
N/A
Total funding
$73M
Headquarters
Los Angeles, CA
Founded
2005

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