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Electronic Arts

Global publisher of live-service video games

Incident Manager

IT OperationsConfirmed live in the last 24 hours
Full-timeBucharest, RomaniaNo salary listed

About the Job

Requirements

  • Have 1–3 years of experience with Systems Operations/Engineering organizational responsibilities, including ownership and management of incident escalation, resolution tracking, and resolution reporting, with at least 1 year in an Incident Manager role.
  • Have experience coordinating groups from multiple disciplines and levels toward a goal and resolution.
  • Have experience with ITIL best practices, including Incident, Change, and Problem Management, their purposes, and how they are connected.
  • Have basic knowledge of cloud technology offerings, networking, virtualization, databases, and security fundamentals.
  • Have excellent English verbal and written communication skills and confidence communicating under crisis conditions.
  • Understand the demands of a 24x7 real-time online operational environment.

Responsibilities

  • Identify incidents by evaluating alerts, performing checks, and engaging in conversations with partner teams.
  • Coordinate incidents while maintaining command and control of the incident response.
  • Manage the incident timeline, documentation, engagement, escalation, and communication.
  • Maintain alignment among response teams, stakeholders, and leadership through audio/video bridges, active messaging, and posted updates.
  • Serve as the first point of escalation for MCC team members and partners.
  • Help build runbooks for daily incident resolution.
  • Partner with other EA Operational teams to reduce systems downtime.
  • Work shifts of 8 hours a day within 06:00–18:00 Romania time, including weekends and holidays.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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