Simulation and Control Systems Design Engineer
Apple
Simulation and Control Systems Design Engineer
Apple
Designs phones, computers and their operating systems
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product!
B.S. in Electrical Engineering, Robotics, Mechanical Engineering, Aerospace Engineering or similar degree. Experience implementing Control Systems in Embedded Microcontroller environments. Experience with Python and Matlab.
3+ years relevant industry experience. M.S. or PhD in Electrical Engineering, Robotics, Mechanical Engineering or Aerospace Engineering with an emphasis in control systems or robotics. Deep knowledge of System Identification algorithms, Estimation Theory, Classical and Modern Control Systems Theory, and Statistical Learning Algorithms. Proficiency in C++. Experience with software engineering workflows, including git, code review, or equivalent precessional experience. Strong interpersonal and verbal/written/presentational skills.
Apple's Platform Architecture group is seeking a highly motivated Simulation and Control Systems Design Engineer to contribute to the development of new thermal control algorithms. The candidate will be responsible for developing System Identification and learning techniques to model and simulate different power/performance/thermal characteristics in our products.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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