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Electronic Arts

Global publisher of live-service video games

Audio Artist 2: Speech Production

Audio Production & SoundConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$67k - CA$92.7kIn-person

About the Job

Requirements

  • Professional experience editing and mastering dialogue, commentary, voice-over, automated dialogue replacement, broadcast, or comparable speech content.
  • Advanced proficiency with Pro Tools or another professional digital audio workstation, including dialogue cleanup, equalization, dynamics, noise reduction, loudness control, and batch workflows.
  • Demonstrated experience evaluating audio to identify subtle quality, consistency, and processing errors.
  • At least 3 years of experience managing assets against technical specifications, naming conventions, metadata, and version-control requirements.
  • Experience with game-audio authoring tools, databases, or content pipelines.
  • Ability to document technical workflows, track project milestones, and coordinate asset deliveries across multiple technical and creative departments.

Responsibilities

  • Master, clean, and quality-check commentary, dialogue, and other speech assets.
  • Use approved speech-generation and processing tools to create or adapt content, then evaluate and prepare outputs to team standards.
  • Identify issues involving noise, level, dynamics, spectral balance, timing, pronunciation, continuity, or processing artifacts.
  • Maintain accurate naming, metadata, versioning, source files, and delivery structures.
  • Prepare, import, and validate speech assets in game-audio tools, databases, and established pipelines.
  • Track assigned work, provide estimates with lead support, and communicate priorities, dependencies, and schedule risks.
  • Participate in troubleshooting and recommend practical improvements to tools and workflows.
  • Document processes and share knowledge.

Desired Qualifications

  • Experience with modern speech-production, voice-processing, automation, or scripting workflows is an asset.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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