A

Atari

Pioneered arcade and home video games

Junior Generalist Engineer - Video Games

Game EngineeringConfirmed live in the last 24 hours
Full-timeRemote in USA$65k - $85k /yrRemote

About the Job

Requirements

  • 1–3 years of generalist engineering experience, with a strong interest or background in video game development.
  • Strong scripting language skills, including Python or Lua.
  • Excellent C and C++ skills and understanding of algorithms.
  • Ability to communicate clearly, work well in a remote team, and take initiative when solving problems.
  • Genuine passion for retro games and emulation.

Responsibilities

  • Assist in developing, maintaining, and expanding existing emulators and tools.
  • Assist in maintaining the continuous integration and continuous delivery pipeline, installing new tools, updating machines, and writing and monitoring scripts.
  • Optimize games to ensure they are performant on target platforms.
  • Debug compatibility issues across a variety of platforms.
  • Reverse engineer games to patch bugs, replace media, add achievements and trophies, and implement modern enhancements.

Desired Qualifications

  • Experience building and optimizing software across multiple platforms.
  • Experience with game emulation or cross-platform ports, including commercial or open-source projects such as libretro, and creating modifications or patches for classic games.
  • Familiarity with assembly languages such as x86, ARM, or MIPS, SIMD intrinsics, and binary analysis.
  • Hands-on experience with reverse-engineering and debugging tools such as Ghidra.
  • Experience with static recompilation techniques.

About the Company

Atari

Pioneered arcade and home video games

Atari produced electronic entertainment for arcade cabinets and home consoles. Arcade games run on cabinets players interact with using coins and controllers; home consoles like the 2600 use swappable cartridges so one machine can play many different games. It stood out by popularizing cartridge-based home gaming and building a large, accessible library, alongside a strong arcade presence. Its goal was to bring interactive entertainment to a wide audience by offering engaging experiences across public venues and living rooms.

Company size
501-1,000
Company stage
IPO
Headquarters
New York City, New York
Founded
1972

Recently Posted Jobs

Explore more opportunities at Atari

See more jobs