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Roblox

Runs a platform where users build and play games

Director of Capacity Planning & Engineering

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 10 years of experience in infrastructure, data center operations, or related fields, including at least 3 years in a director-level or senior leadership role.
  • Deep expertise in capacity planning and supply-demand analysis for large-scale infrastructure environments.
  • Hands-on familiarity with Data Center Infrastructure Management systems and data center automation; the role is lower in the stack than platform software and is not focused on Kubernetes or cloud-native technologies.
  • Experience working across supply chain systems, hardware procurement, and deployment execution.
  • Ability to lead and scale cross-functional teams including software engineers, planners, and operations specialists.
  • Strong analytical and communication skills, including the ability to translate complex infrastructure decisions for C-suite audiences.
  • Familiarity with artificial intelligence and graphics processing unit infrastructure.
  • Experience managing a FinOps function or cloud cost optimization at scale.

Responsibilities

  • Lead a team of approximately 20 people organized across four functional areas and scale Roblox's infrastructure footprint as it grows.
  • Translate platform demand forecasts into hardware requirements.
  • Own the end-to-end supply-demand matching process, working closely with Data Center, Hardware Engineering, and Supply Chain teams.
  • Build and refine capacity models that provide confidence in infrastructure availability months ahead.
  • Oversee the hardware lifecycle from procurement through physical installation and software provisioning.
  • Partner with platform and data center operations teams to bring new capacity online reliably and on schedule.
  • Own delivery execution for major milestones, including new data center buildout.
  • Lead a software engineering sub-team that builds and maintains Data Center Infrastructure Management systems.
  • Drive automation for rack delivery, decommissioning, and capacity-planning tooling.
  • Identify opportunities to scale automation coverage as Roblox's global data centers expand.
  • Oversee cloud spend optimization and on-premises versus cloud allocation decisions.
  • Grow and develop the FinOps function as cloud spend scales.
  • Partner with Finance to ensure infrastructure spending is visible, justified, and optimized.
  • Scale the team to support ongoing growth and new product features.
  • Drive improvements in partnership with other engineering teams across Roblox.
  • Create a culture and practice of production excellence, security, and cost-efficiency.
  • Hire and develop senior engineers, managers, and leaders.

Desired Qualifications

  • Background in hyperscale, colocation, or edge data center environments.
  • Exposure to liquid cooling infrastructure for high-density compute.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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