R

Roblox

Runs a platform where users build and play games

Influencer Marketing Manager

Growth & MarketingConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • The candidate must have 8–10 years of experience in influencer marketing, creator partnerships, or a closely related field, including at least 2 years focused on operations, program management, or marketing technology.
  • The candidate must have experience building or significantly improving influencer marketing infrastructure, including playbooks, workflows, CRM systems, or reporting tools.
  • The candidate must be comfortable operating across global markets and working with regional teams to adapt centralized frameworks.
  • The candidate must have strong analytical skills and be able to work fluently with data to drive decisions and communicate program performance to leadership.
  • The candidate must have experience in gaming, entertainment, or consumer technology; experience with creator ecosystems tied to user-generated content or live platforms is particularly relevant.
  • The candidate must be familiar with influencer contract structures, Federal Trade Commission guidelines, and international compliance considerations.
  • The candidate must have a background in or exposure to marketing analytics, business intelligence tools, or data pipeline basics.
  • The candidate must have experience supporting large-scale live events or product launches with influencer programming components.

Responsibilities

  • Design and manage operational infrastructure for a global influencer program spanning multiple content types, markets, and campaign types.
  • Partner with the web systems team to manage the creator-facing authenticated front-end portal and back-end systems.
  • Build scalable workflows in the customer relationship management system for influencer sourcing, contracting, onboarding, activation, and reporting to reduce manual work and increase output.
  • Define and maintain program standards, service-level agreements, and intake processes across internal stakeholders and external partners.
  • Partner with legal, finance, and other internal and external partners to streamline contracting and payment operations globally.
  • Develop and maintain global playbooks covering influencer program application management, relationship tiering, campaign briefing, content guidelines, and performance benchmarking.
  • Localize frameworks for regional teams while preserving global consistency in brand standards and measurement methodology.
  • Establish best practices for new program verticals, including live events, product launches, and always-on ambassador programs, and codify learnings into repeatable resources.
  • Train and enable cross-functional partners and regional teams on playbook adoption.
  • Lead the buildout of a centralized influencer customer relationship management system and creator-facing portal, defining data architecture, contact management standards, tagging taxonomy, and relationship history tracking.
  • Build, evaluate, implement, and own influencer marketing technology, including customer relationship management platforms, discovery tools, and reporting dashboards, and serve as the internal subject matter expert.
  • Partner with data and analytics teams to develop dashboards providing real-time visibility into program health, creator performance, and spend efficiency.
  • Ensure the creator-facing portal is dynamically updated alongside backend updates, and provide tooling to support influencer adoption and usage.
  • Identify gaps in existing tooling and build or commission solutions that reduce friction and improve team output.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

Recently Posted Jobs

Explore more opportunities at Roblox

See more jobs