Software Engineer
Apple
Software Engineer
Apple
Designs phones, computers and their operating systems
The Media, Graphics & Compute Technologies (MGC) group provides the media and graphics foundation for all of Apple's innovative products, including iPhone, iPad, Mac, Apple Watch, Apple TV, and Apple Vision Pro. The Real-Time Video Streaming team is seeking a passionate and dedicated software engineer to join us. We develop the technology inside iOS, iPadOS, macOS, watchOS, tvOS, and visionOS that powers real-time media streaming features that help people stay connected.
You are proficient in multi-threaded systems software development. You write elegant and maintainable object-oriented code in Objective-C, C, or C++. You have excellent attention to detail. You are highly motivated, self-directed, and a fast learner with strong communication skills. You have a bachelor's degree in Computer Science, Computer Engineering, or Electrical Engineering, or have equivalent work experience.
You have experience with low-latency audio/video streaming and networking protocols: WebRTC, VoIP, RTP, UDP, video codecs, etc.
Our team is responsible for the low-latency video streaming technology powering FaceTime, Continuity Camera, HomeKit Secure Video, and more! We are looking for a skilled engineer to develop software for real-time video streaming pipelines — for example, streaming video from one device’s camera, over the network, to another device’s display.
Develop new features and improve existing features in Apple’s operating systems. Analyze and optimize feature performance. Identify opportunities to enhance the user’s experience.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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