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NBCUniversal

Produces TV, film, and streaming content

Lead VFX Artist

Animation & VFXPosted on Nov 6
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • At least 8 years of experience as a VFX Artist in game development.
  • Shipped at least one AAA title as a Lead VFX Artist or in a comparable senior leadership role.
  • A proven record in a creative leadership role, including mentoring others, influencing project direction, and supporting team growth.
  • Deep expertise in Unreal Engine 5 and real-time VFX development.
  • Knowledge of VFX tools including Houdini, EmberGen, Photoshop, Maya, and Blender.
  • Experience with Unreal Engine.
  • Proficiency in real-time and baked simulations.
  • Understanding of PBR workflows, shaders, real-time rendering, and lighting.
  • Advanced skills in performance optimization and debugging.
  • Experience developing or contributing to procedural, automated, or scalable content workflows.
  • Ability to work in an evolving production environment where pipelines and solutions are still being developed.
  • Must provide a portfolio showcasing mastery in VFX for games.
  • Must be legally authorized to work in Canada.
  • Must be willing to work in the Montreal office at least four days a week.
  • Must be willing to travel for work-related business if necessary.

Responsibilities

  • Manage and mentor a team of VFX artists, support their development, and foster a collaborative, inclusive team environment.
  • Work with artists, art directors, engineers, and producers to create visual effects that immerse players in the game experience.
  • Help create high-fidelity effects for the game and shape a team culture grounded in creativity, trust, and respect.
  • Establish the VFX pipeline and visual quality standards, and research and develop workflows, tools, and emerging technologies, including AI-assisted solutions, to improve production efficiency, iteration, and scalability.
  • Design and implement real-time VFX for a wide range of in-game moments and player experiences.
  • Promote technical excellence and artistic creativity across the VFX pipeline.
  • Research and prototype workflows, tools, and techniques for real-time VFX.
  • Ensure VFX content is performant, optimized, and within technical constraints.
  • Coordinate with directors and production teams to align VFX planning with milestones and timelines.
  • Provide feedback, training, and support to junior VFX artists to support their growth and maintain quality standards.
  • Research, prototype, and evaluate workflows, tools, and AI-assisted approaches to improve the VFX pipeline and cross-disciplinary processes.
  • Partner with technical art and engineering teams to develop scalable tools and workflows that reduce repetitive work and support efficient content production.

Desired Qualifications

  • Shipped at least one mobile or AAA game title.
  • A curious, experimental approach and interest in R&D, AI-assisted workflows, automation, and emerging technologies.
  • Ability to identify repetitive or costly production processes and collaborate on tools, automation, or procedural solutions to improve scalability.
  • Comfort prototyping ideas, evaluating results, and determining whether new approaches are ready for production.
  • Strong communication, presentation, and cross-functional collaboration skills.

About the Company

NBCUniversal

Produces TV, film, and streaming content

NBCUniversal operates as a global media and entertainment powerhouse with a portfolio spanning television, film, streaming, theme parks, and news under Comcast. It creates and distributes content across multiple platforms, including NBC for primetime and daytime TV, Telemundo for Spanish-language programming, NBC News for global coverage, film releases, streaming services, and park experiences at Universal Orlando and other properties. Revenue comes from advertising, subscriptions, box office, theme park tickets, and licensing of content to other outlets. The company differentiates itself through a large, cross-platform library and monetization network, plus integrations with Comcast to reach a wide audience. Its goal is to produce and distribute compelling content while growing audience reach and revenue across television, digital, film, streaming, and experiential channels.

Company size
10,001+
Company stage
Private
Total funding
$30.5B
Headquarters
New York City, New York
Founded
1926

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