Graphics Architect
Apple
Graphics Architect
Apple
Designs phones, computers and their operating systems
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion, and dedication to your job and there is no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product! We are seeking a highly motivated, innovative and dedicated engineer to join the GPU Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad, and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly.
BS degree Experience in GPU/CPU architecture and micro-architecture design
Experience working as part of large cross-functional teams Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby Experience with creating adaptive or machine learning based algorithms Interpersonal skills and creativity to help the team solve design challenges Degree in Computer Science, Electrical Engineering or Computer Engineering or relevant experience Ability to travel internationally 3-5 times a year Proven ability to work with complex designs from architecture to production
As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition and tuning of Appleʼs future GPU Core Architecture. The role involves innovating to create solutions to tomorrow's problems, working on the GPU processor and memory hierarchy. You'll collaborate with experienced GPU architects, uArchitects & software teams to assess the feasibility of new ideas, driving these through to product .
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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