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The New York Public Library

Public library offering research resources

Associate Manager - Teen Technology and Design

Corporate & Technical Training +1Posted on Nov 10
Full-timeNew York, NY, USA$70k - $76k /yr

About the Job

Requirements

  • A master's degree in Education, Library Sciences, Digital Media, Computer Science, or a related field is required.
  • At least 3 years of experience working with teens from diverse populations is required; experience in a library, school, or nonprofit setting is preferred.
  • Experience implementing and managing educational programming is required; experience with teens in creative technology, digital literacy, media production, STEAM, or a related field is preferred.
  • Experience teaching or facilitating hands-on workshops for teens and/or educators is required.
  • Familiarity with some creative technology tools and willingness to learn more is required, including music/audio production tools such as recording studios, Ableton, ProTools, Logic Pro, or other digital audio workstations; mirrorless or DSLR cameras, Adobe Photoshop, or Lightroom; BlackMagic Cinema cameras, Final Cut, DaVinci Resolve, or other nonlinear video editors; Bambu or other FDM 3-D printers, 3Doodler 3-D pens, TinkerCAD, or other computer-aided design software; Procreate or Adobe Suite; sewing or embroidery machines; and Python, Scratch, Arduino, or Raspberry Pi.
  • Willingness to learn new technologies and software as needed is required.
  • Strong organizational and time-management skills, including the ability to prioritize and handle multiple projects simultaneously, are required.
  • Strong written and oral communication skills are required.
  • Ability to work independently and collaboratively across Library departments and projects is required.
  • Demonstrated interest in working with teens and young adults is required.
  • Familiarity with New York City neighborhoods and willingness to travel to library branches across the Bronx, Manhattan, and Staten Island are required.

Responsibilities

  • Develop curriculum for and facilitate professional development trainings to help teen-serving library staff use creative technology tools at their branches, including 3-D printers, recording studio technology, and silkscreen printing.
  • Write and design clear instructional materials and guides for teen library programs.
  • Coordinate logistics for creative technology education initiatives, including purchasing and receiving equipment, scheduling installations at branch libraries, and communicating expectations to internal partners.
  • Facilitate meetings and conduct outreach to teen-serving library staff to understand and support their needs around specific programming goals and initiatives.
  • Provide troubleshooting support for teen-facing creative technology tools in branch libraries.
  • Collaborate with the Teen Technology and Design team and the broader Young Adult Programs and Services department to generate and implement ideas for future creative technology programs and initiatives.
  • Occasionally support teen-serving staff by co-facilitating a teen library program.
  • Perform other related duties as assigned.

Desired Qualifications

  • Experience implementing and managing educational programming with teens in creative technology, digital literacy, media production, STEAM, or a related field.
  • Experience working with teens in a library, school, or nonprofit setting.

About the Company

The New York Public Library

Public library offering research resources

NYPL provides free access to books, digital resources, research facilities, and educational programs across its branches and research centers. People can get a library card, use the online catalogs, access digital resources, attend events, and visit library buildings to study or research. It distinguishes itself with a large urban library system that combines extensive special collections, in-person and digital resources, and public programs at scale, all accessible at no cost. Its goal is universal access to information and culture and to support lifelong learning and literacy for NYC residents and visitors.

Company size
Not listed
Company stage
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Total funding
Not listed
Headquarters
New York City, New York
Founded
1895

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