T

Take Two

Publishes high-quality interactive games across platforms

Informatica MDM Developer

Full-TimeUpdated on 10/23/2026
No salary listed
Senior
Bachelor's
Bengaluru, Karnataka, India
In Person
IT OperationsEnterprise Applications

About the job

Requirements
  • At least 5 years of hands-on experience implementing end-to-end one or more Informatica MDM platforms, including Product 360 or Reference 360, core MDM functions, and data integrations across batch and near-real-time interfaces.
  • At least 3 years of advanced SQL skills and fundamental knowledge of Python coding to enhance backend processes.
  • Hands-on experience setting up repositories, users, and security management.
  • Hands-on experience with ActiveVOS BPM workflows (REST-based and message queue-based) and the ability to convert one kind to another following Informatica standard practices.
  • A strong foundation in basic Java and Step Workflows for efficient migration of AVOS workflows.
  • Experience installing PIM, performing hotfix upgrades, and basic SDK-based customization.
  • Ability to create simple Data Quality (DQ) rules using IDQ/CDQ platforms.
  • Strong problem-solving skills, including troubleshooting data anomalies and tracing integration logic flaws.
  • Ability to clearly explain highly technical data structures to non-technical business partners verbally and in writing.
  • A bachelor's degree or equivalent in an engineering or technical field such as Computer Science, Information Systems, Statistics, Engineering, or a similar field.
Responsibilities
  • Work with data governance and business teams to develop and support solutions built using Informatica MDM platforms, including Product 360, Reference 360, Code Java, ActiveVOS, and Python-based backend processes for custom reporting.
  • Design and configure Informatica MDM platforms, including data models, mappings, and validation rules.
  • Build and configure technical components, including interfaces, conversions, reports, and workflows, ensuring the solution design meets business needs and solution architecture standards.
  • Create development artifacts, including data models, data profiles, and technical specification documentation.
  • Perform data quality testing to ensure compliance with established data quality standards and attributes, including business logic testing, integration testing, remediation testing, and other testing as needed.
Desired Qualifications
  • Experience developing CAI guides/processes and complex task flows for Ref360, and building Ref360 processes.
  • Experience with Informatica Intelligent Data Management Cloud (IDMC).

About the company

Take-Two Interactive Software, Inc. is a video game publisher and distributor with labels like Rockstar Games, 2K, Private Division, and Social Point. It develops and releases titles across PlayStation, Xbox, Nintendo Switch, and PC, and has expanded into mobile gaming through Zynga. Revenue comes from selling games, in-game purchases, DLC, microtransactions, and licensing IP for merchandise and media. The company aims to lead the interactive entertainment market by delivering popular game experiences across traditional and mobile platforms while maintaining strong governance and a family-friendly gaming focus.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

New York City, New York

Founded

1993

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Simplify Jobs

Simplify's Take

What believers are saying

  • GTA VI launches November 19, 2026, after management reaffirmed the date September 18.
  • NBA 2K27 launched September 4, 2026, extending annual recurring spending momentum.
  • Borderlands 4 and Civilization VII Earthrise expand 2K's 2027 release pipeline.

What critics are saying

  • Rockstar's Glasgow tribunal over 34 firings runs through October 16, 2026.
  • Take-Two depends on GTA VI launching November 19, 2026 without another delay.
  • NBA 2K27's microtransaction-heavy design keeps user scores weak, pressuring renewal economics.

What makes Take Two unique

  • Rockstar's Grand Theft Auto and 2K's NBA franchise dominate premium gaming.
  • Take-Two's recurrent consumer spending reached 78% of fiscal 2026 net revenue.
  • Zynga gives Take-Two mobile scale across casual, midcore, and sports audiences.

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Benefits

  • Health Insurance
  • Dental Insurance
  • Vision Insurance
  • 401(k) Company Match
  • Employee Stock Purchase Plan
  • Wellness Program
  • Commuter Benefits

Growth & Insights and Company News

Headcount

6 month growth

10%

1 year growth

10%

2 year growth

9%
Yahoo Finance
Oct 19th, 2026
Rockstar nearly doubles staff to 4,711 for GTA 6, with analysts eyeing $3B in sales

Rockstar Games nearly doubled its staff to 4,711 across 12 studios while building Grand Theft Auto VI (GTA 6), up from 2,441 when Red Dead Redemption 2 launched in 2018. The game, delayed twice, now launches on November 19 after more than eight years of work. Bloomberg reports analysts expect about 40 million sales and $3 billion in revenue within four months of launch. Even so, parent Take-Two Interactive closed Friday at $205.28, down 21.86% over 12 months. Take-Two guides to $8 billion to $8.2 billion in fiscal 2027 net bookings. Net bookings fell 3% to $1.39 billion in the June quarter. StoneX analyst Mike Hickey keeps a Buy rating and a $300 price target. Rockstar says it cut excessive overtime, though not entirely, and believes the work could shorten development of its next major release.

Stocks LLM
Oct 19th, 2026
How much of Take-Two's revenue comes from in-game spending?

How much of Take-Two's revenue comes from in-game spending? No. At Take-Two, the publisher of GTA, in-game spending across all its games made up 78.1% of net revenue in fiscal 2026, the year to March 31, 2026, up from 25.8% in fiscal 2017, according to its 10-K filings. The older model ran on hits. In fiscal 2014, the year Grand Theft Auto V came out, Take-Two's net revenue nearly doubled to $2.35 billion. In fiscal 2015 it fell 54% to $1.08 billion, and operating income swung from $415.3 million to a $258.5 million loss. Take-Two calls the newer stream recurrent consumer spending: virtual currency, add-on content, in-game purchases and, in later filings, in-game advertising. The share jumped again in fiscal 2023, the first year that includes Zynga, acquired in May 2022. At Electronic Arts the picture is similar for fiscal 2026: live services and other brought in $5.38 billion, 71% of net revenue, against $2.15 billion from full games. EA was taken private on August 4, 2026, at $210 a share in cash. Recurring revenue is not guaranteed profit. Take-Two posted operating losses in each of fiscal 2023 to 2026, including goodwill impairments of $2.34 billion in fiscal 2024 and $3.55 billion in fiscal 2025. Sony's Concord was taken offline about two weeks after its August 2024 launch, news outlets reported, and in January 2025 Genshin Impact's developer agreed to pay $20 million to settle FTC charges over loot boxes. Figures are as of fiscal 2026. Watch the short video: YouTube Sources. Every figure above is drawn from real, dated public disclosures and links back to its source. See about and how stocks-llm work for how this is built, or get the iOS app. Informational only - NOT financial advice.

Yahoo Finance
Oct 18th, 2026
GTA 6 looms: Take-Two is the top video game stock pick as Nintendo and Roblox slump

Grand Theft Auto VI, due on November 19, is set to be the video game industry's biggest growth driver in the next few years. Global games revenue reached about $202 billion in 2025, up 9%, and Newzoo forecasts $214 billion in 2026. Take-Two Interactive, which makes the game, expects net bookings to rise about 20% to roughly $8.1 billion this fiscal year. Its stock trades at a forward price-to-earnings ratio of 30, and the article's author favours it as the best way to profit from the launch. Sony is the game's main console partner, but gaming makes up under half of its profit. Nintendo, down 37% over the past year, faces competition for players' spending, as the game is not planned for Switch. Roblox, down 63%, expects third-quarter bookings to fall 14% to 18%.

Yahoo Finance
Oct 14th, 2026
Take-Two shares fall 21% as GTA VI preorder hype raises pull-forward risk

Take-Two Interactive Software shares have fallen 21% over the past twelve months, while the S&P 500 returned 21%. The company still expects net bookings to grow about 20% in fiscal 2027, helped by the November 19 release of Grand Theft Auto VI. On an August 7 earnings call, executives called preorders for the game unprecedented. They said they do not know how many will become sales, since buyers can cancel, and conceded that early demand may only pull forward sales from after launch. Recurring player spending is expected to stay flat and make up 64% of net bookings, so growth must come from new releases. Rockstar Games, maker of the title, is expected to bring in about 37% of fiscal 2027 net bookings. Net revenue rose just 2% in fiscal Q1 2027. The stock trades at 5.6 times sales, against 3.1 for the S&P 500.

TurGame
Oct 11th, 2026
GTA 6 leaks strike again: CyberLeak's new clip shows Lucia skydiving from a rooftop - wearing nothing at all.

GTA 6 leaks strike again: CyberLeak's new clip shows Lucia skydiving from a rooftop - wearing nothing at all. Just when Rockstar Games thought it had the leak situation under control, the mysterious GTA 6 leaker known as CyberLeak has returned with yet another batch of footage. This time, the clip making the rounds online shows Lucia - one half of GTA 6's Bonnie-and-Clyde-style protagonist duo - taking a dramatic parachute jump off a rooftop, and she's doing it entirely unclothed. CyberLeak is back with more alleged development footage. The leaker first made headlines earlier this year after dumping dozens of short clips online, all claimed to be pulled from internal GTA 6 development builds. Now CyberLeak has resurfaced, and the new video is proving impossible to ignore - largely thanks to its eyebrow-raising content. In the footage, Lucia is seen standing on a rooftop before leaping off and deploying a parachute, all while rendered without any clothing. The scene plays out against what appears to be an unfinished version of Vice City, complete with placeholder assets and debug-style visuals that strongly suggest this is a test build rather than anything close to final gameplay. Why is Lucia naked in the footage? Before imaginations run wild, it's worth putting this in context. Unfinished character models appearing without outfits is actually a common sight in game development pipelines. Studios frequently test animation rigs, physics, and skeletal movements using base character meshes before final clothing and textures are layered on. Parachute and free-fall animations in particular require extensive physics testing, which may explain why this specific sequence was captured in such a raw state. That said, GTA games have never shied away from mature content, and GTA 6 will almost certainly carry an Adults Only rating in some regions, as has been reported. Still, this leak looks far more like a behind-the-scenes development artifact than a deliberate in-game moment. Take-Two isn't happy. Unsurprisingly, Rockstar's parent company Take-Two Interactive has been aggressively issuing DMCA takedowns against the leaked clips. The videos keep getting scrubbed from social platforms almost as quickly as they appear, though reuploads continue to pop up across forums and file-sharing sites. This cat-and-mouse game is nothing new for Take-Two, which has spent years battling GTA 6 leaks - most notably the massive 2022 hack that exposed over an hour of early development footage. The company has historically been one of the most aggressive publishers in the industry when it comes to protecting unannounced or unfinished content. The bigger picture: GTA 6's long wait continues. The timing of these leaks stings for fans, as GTA 6 was recently pushed back to a May 26, 2026 release date. It's the second delay for one of the most anticipated games in history, and the leak frenzy only highlights how desperate the community is for official news. There is a genuine argument, though, that leaks like this do more harm than good. Rough debug footage stripped of lighting passes, final assets, and polish can create misleading first impressions of a game that is still deep in development. Rockstar's carefully crafted trailers - which have shattered viewing records - represent the game as the studio intends it to be seen. Need a GTA fix while you wait? If the wait until May 2026 feels unbearable, there's still plenty of Los Santos to explore. You can grab GTA 5 and GTA Online game codes, Shark Cash Cards, and Steam, PlayStation, and Xbox gift cards at TURGAME.com at competitive prices - perfect for jumping back into GTA Online or stocking up on whatever comes next. As for the leaks? Expect Take-Two to keep swinging the ban hammer. But if history has taught Turgame anything, it's that GTA 6 leaks always find a way back to the surface.