Senior Engineering Program Manager
Apple
Senior Engineering Program Manager
Apple
Designs phones, computers and their operating systems
At Apple, we believe excellent ideas have a way of becoming extraordinary products with unique customer experiences at the highest quality. When you bring passion and dedication to your job, there's no telling what you could accomplish! The people here at Apple don't just build products; they craft the kind of wonder that's revolutionized entire industries. Apple's Media, Graphics, & Compute group provides the GPU and graphics software foundation across all of Apple's innovative products, from iPhone, iPad, Mac, Apple Watch, Apple TV, and Vision Pro. We're looking for a strong Engineering Program Manager with a proven record of building and maintaining complex software platforms, tools, and processes that deliver new end-to-end experiences. You will partner with multiple teams across Apple to deliver some of our most ambitious capabilities for graphics rendering, GPU acceleration, and machine learning workloads. You will drive the feature release lifecycle from initial concept through software launch, ensuring reliability, performance, and efficiency across the entire stack.
BS/MS (EE/CS/CE), or a related technical field. 5+ years of program management experience in software, hardware, or systems engineering environments. Strong understanding of and experience in managing complex, cross-functional software projects. Strong technical understanding of operating systems and how the various layers in the software stack fit together.
Exceptional communication, collaboration, and leadership skills. Proven PM experience leading graphics/compute API and GPU driver feature development lifecycles (e.g., Metal, Vulkan, DX12, OpenGL). Experience collaborating with Product teams to translate consumer feature requests into technical milestones for graphics and display software. Strong verbal and written communication skills, including the ability to dive deep into technical topics and distill the right level of detail for different levels of leadership. Self-motivated and proactive with demonstrated creative and critical thinking capabilities.
The Media, Graphics, & Compute team is seeking an Engineering Program Manager to help shape the future of our GPU frameworks and graphics ecosystem. In this role, you'll lead planning, execution, and cross-functional coordination across engineering teams to deliver robust, high-performance GPU drivers and the Metal framework. You'll work closely with product teams to define, develop, and coordinate the release of next-generation GPU and graphics features across Apple's hardware and software platforms. This role requires an energetic and motivated individual with strong communication, organizational, and technical skills who thrives in a fast-paced, dynamic environment, builds trust across teams, and takes full ownership of outcomes from concept to launch. Do you feel a strong ownership in everything you work on, with a strong sense of ownership? Do you thrive in fast-paced environments with lots of ambiguity and enjoy working with complex technologies? Are you skilled at fostering strong relationships, building trust, and working for the success of the entire team? If so, you'll be a strong match for our team. We want to talk to you!
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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