B

Behaviour Interactive

Independent game developer and publisher

Release Manager - 7 Days to Die

Project ManagementConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • At least 5 years of experience in release management, production, project coordination, live operations, or a related role within the video game or software industry.
  • Experience supporting game, software, downloadable content, or other content releases through structured delivery and certification processes.
  • Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation Content Pipeline, DevNet, FQAWeb, Nintendo portals, or Epic Online Services.
  • Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
  • Ability to manage multiple priorities in a fast-moving environment while maintaining organization and attention to detail.
  • Ability to collaborate effectively across internal teams and external partners, using communication and stakeholder management skills.

Responsibilities

  • Configure products in first-party portals, including builds, store images, descriptions, and metadata for game updates, downloadable content, and other content releases.
  • Coordinate submissions and certification across multiple platforms with the production team, ensuring platform requirements and deadlines are met.
  • Maintain release documentation and tracking for platform-specific deliverables, providing teams visibility throughout the release cycle.
  • Serve as a key contact for first-party partners on submission and certification topics, helping teams navigate requirements and resolve issues.
  • Oversee platform-specific deliverables, submission requirements, and release documentation, maintaining visibility throughout the release cycle.
  • Collaborate with Production, Marketing, Brand, and Live Operations to support content launches, pricing, regional availability, and launch activities.
  • Help define, document, and continuously improve release management processes and best practices.

Desired Qualifications

  • Experience shipping a game is strongly preferred.

About the Company

Behaviour Interactive

Independent game developer and publisher

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company size
1,001-5,000
Company stage
Early VC
Total funding
Not listed
Headquarters
Santiago, Chile
Founded
1992

Recently Posted Jobs

Explore more opportunities at Behaviour Interactive

See more jobs