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Electronic Arts

Global publisher of live-service video games

Director, People Experience Business Partner - Mobile

HR Generalist & Employee RelationsConfirmed live in the last 24 hours
Full-time

About the Job

Requirements

  • A Bachelor or Master's degree in a relevant field and at least 10 years of progressive success as a senior strategic human resources business partner or manager.
  • Experience managing large-scale human resources programs.
  • Demonstrated mastery of organizational design, change leadership, and talent management.
  • Strong change management skills, including creating clarity and achieving commitments.
  • Ability to balance compassion and toughness when coaching others.
  • Understanding of local employment law and ability to gain a high-level understanding of territorial employment customs and practices while working with EA's worldwide human resources team.
  • Ability to identify organizational health metrics and use data from tools such as Workday to assess and influence decisions.

Responsibilities

  • Drive talent strategy and the People Experience roadmap in partnership with Mobile's senior leadership team.
  • Serve as a strategic advisor to senior leaders, applying commercial insight, organizational expertise, and sound judgment to business and talent decisions.
  • Take leadership roles on company-wide People Experience programs and related project teams.
  • Design a comprehensive talent strategy with executives, aligned with company talent strategy, to support successful execution of goals.
  • Partner with Human Resources Centers of Excellence in Talent Acquisition, Total Rewards, Talent Development, and Organizational Effectiveness to develop and facilitate strategic talent solutions from hiring through career progression.
  • Coach executives and leaders on change management, employee experience, and organizational design to create role clarity at individual and team levels.
  • Implement complex change programs for assigned client groups, educate management and key stakeholders on change management practices, and coordinate reviews of change impacts to support acceptance.
  • Lead talent and workforce planning, identify potential successors for important and leadership roles, and promote talent attraction, retention, and development.
  • Help establish and foster company culture by improving programs, diagnostics, and training or coaching engagements that build organizational capability for a healthy, cohesive, collaborative, fun, and equitable workplace.
  • Be accountable for employee-relations issues in assigned client groups and work with managers, employees, and others to address them.
  • Develop approaches to employee recognition and rewards, assess market data to guide compensation decisions, and implement performance and compensation processes across assigned client groups.
  • Apply understanding of unvested equity and vesting timelines to compensation.
  • Identify organizational effectiveness gaps and root causes, and work across Centers of Excellence to develop solutions.
  • Coach and train managers to build management capability.
  • Identify metrics for assessing organizational health and use data from tools such as Workday to assess and influence decisions.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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