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Electronic Arts

Global publisher of live-service video games

Art Director - Unannounced 3A Project

Art, Graphics & AnimationConfirmed live in the last 24 hours
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 12 years of experience in game development, with a proven track record of leading multidisciplinary art, technical art, or content production teams.
  • Demonstrated ability to drive visual quality across multiple disciplines, including 2D UI and live-ops content design, and 3D characters, environments, and in-game assets.
  • Deep understanding of the Chinese gaming market, with experience culturalizing, localizing, and adapting existing game visuals for Chinese players.
  • Experience leading cross-functional and cross-border initiatives and managing relationships with base-game developers and external publishing partners.
  • Strong understanding of modern game content creation workflows, real-time game development pipelines, and live service adaptation processes.
  • Strong learning agility and ability to adapt to changing technologies, co-development team structures, and dynamic product needs.
  • Passion for sports.

Responsibilities

  • Lead the visual strategy and execution for the China version across art disciplines, including 2D UI/UX, promotional content design, and in-game 3D assets.
  • Partner with the EA Korea base game core team to understand foundational art assets and drive localization and cultural adaptation for the Chinese market.
  • Act as the primary artistic bridge between the China Pod, core team developers, external publishing partners, and internal Design, Engineering, and Production stakeholders to align creative goals and ensure smooth asset integration.
  • Improve localization workflows, asset pipelines, and production processes to enable efficient adaptation and deployment of high-quality content in a fast-paced live service environment.
  • Champion visual quality and cultural authenticity across UI themes, monetization content, 3D presentation, environments, and overall game presentation.
  • Lead, mentor, and develop a multidisciplinary art team, fostering creativity, cross-border collaboration, and continuous learning.
  • Identify opportunities to improve team productivity and content localization speed through automation, AI-assisted workflows, new tools, and emerging content creation technologies.

Desired Qualifications

  • Direct experience with sports or live service PC online game development.
  • Bilingual proficiency in English and Chinese to communicate with global stakeholders and local publishing partners.
  • Familiarity with proprietary engines, Unreal Engine, Unity, or other real-time content creation platforms.
  • Experience adopting AI-assisted workflows or automation solutions for high-volume 2D/3D content localization.
  • Deep understanding of player authenticity, broadcast presentation, and sports entertainment within the Chinese cultural landscape.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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