Graphics FE Implementation Engineer
Apple
Graphics FE Implementation Engineer
Apple
Designs phones, computers and their operating systems
Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join the team that optimizes and delivers world-class GPUs into Apple Silicon. As part of the GPU FE Implementation team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day.
Experience with physical synthesis, including logic and PPA optimization techniques Experience with Verilog, System Verilog or other scripting languages Experience using logic equivalence tools for RTL and Gate-level designs BS + 3 years of relevant experience
Understanding and application of physical design (PD) and static timing analysis (STA) principles Ability to analyze critical paths and guide RTL designs to optimal solutions Collaborate effectively with IP teams spanning multiple sites Familiarity with DFT insertion Familiarity with reset domain, multi-clock domain, multi-power domain (UPF), linting tools and concepts across RTL and Gate-Level Experience implementing ECOs for functionality and timing
Candidates will be responsible for PPA optimization of the netlist, working collaboratively with the RTL and Physical design teams. You will also deliver key netlist quality milestones for your partition and be involved in understanding and improving our current methodologies. Through this collaboration, you will deliver the best-in-class GPU’s for the best consumer products. If you’re ready to help chart the future of Apple Silicon, we’d love to talk to you.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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