E

Electronic Arts

Global publisher of live-service video games

Lead Animation Engineer - Apex Legends

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaIn-person

About the Job

Requirements

  • Deep C++ expertise and substantial hands-on experience developing real-time character animation systems.
  • Strong understanding of animation architecture, including playback, blending, layering, procedural animation, inverse kinematics, and runtime animation control.
  • Experience designing and evolving complex, performance-sensitive systems in large game-engine codebases.
  • Proven technical leadership, architectural judgment, and ability to guide and mentor engineers.
  • Strong debugging, optimization, and cross-disciplinary collaboration skills.
  • Comfort developing foundational technology in a proprietary engine rather than relying exclusively on existing engine solutions.

Responsibilities

  • Own the architecture, technical roadmap, and engineering priorities for animation systems and workflows.
  • Design, implement, and optimize runtime character animation systems in C++.
  • Lead and mentor a small engineering team, assess staffing needs, and make hiring and staffing decisions.
  • Collaborate with animators, riggers, technical artists, gameplay engineers, and the animation director to translate creative goals into technical solutions.
  • Expand animation capabilities for future experiences while evolving and maintaining existing systems.
  • Improve runtime performance, developer tools, content pipelines, and animation workflows.

Desired Qualifications

  • Experience managing engineers, including hiring and staffing decisions.
  • AAA console development or multiplayer/live-service experience.
  • Experience with animation content pipelines, Maya, rigging, or skeletal deformation.
  • Familiarity with motion matching, runtime retargeting, animation compression, or physics integration.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

Recently Posted Jobs

Explore more opportunities at Electronic Arts

See more jobs