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New Grad Media and Entertainment Jobs

This list updates hourly with new grad media and entertainment roles surfaced from 100K+ company job sources across production, talent, venues, creative support, technology, and customer experience.

Early-career openings can include production assistant, coordinator, talent or casting assistant, venue operations, content operations, rights or licensing support, audience development, marketing, customer experience, and technical roles supporting media products. Studios, broadcasters, streaming and gaming companies, agencies, publishers, live-event operators, sports organizations, and media-technology businesses hire on different calendars. Some large employers offer rotational or trainee cohorts, but project-based productions and operating teams often recruit as needs arise. Portfolios, reels, writing samples, editing or production tools, event work, internships, and campus media can be more important than a single preferred major. Contract, temporary, seasonal, and freelance-adjacent openings are common enough that graduates should distinguish the employment term from the creative appeal of the project.

Use the original posting to determine what the job actually supports: development, production, post-production, talent, distribution, venue operations, audience growth, or a technology platform. Check whether the position is permanent or fixed term, union-covered or nonunion when stated, hourly or salaried, eligible for overtime, and tied to nights, weekends, travel, or a production schedule. Verify portfolio or sample requirements, degree and graduation criteria, prior internship expectations, location, and any need to work onsite around equipment, events, or confidential material. Assistant and coordinator titles can involve substantial scheduling and administrative work, while broad creative titles may require specialized software. Compare manager access, training, credit or attribution practices where relevant, and the route to more independent assignments rather than relying on employer prestige.

Media and entertainment roles are available to browse and filter without an account. A free Simplify account adds saved jobs, application tracking, and Copilot form entry. Match the correct portfolio version and availability window to each employer's project, schedule, and submission instructions.

4,469
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1,148
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Featuring roles at
Canva
Netflix
Notion
Visa
Capital One
& 100K+ more

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A wider range than the creative roles people picture. Common entry points include production assistant on a set or in a studio, coordinator roles in development, post-production, or marketing, assistant positions at agencies and management companies, and analyst roles in finance, strategy, and distribution. Streaming platforms and studios hire for data, product, and operations in significant numbers, and those roles are less competitive than the creative ones. Publicity, social media, and content marketing hire steadily. The business side of entertainment is much larger by headcount than the creative side.

The major studios and streaming platforms are the obvious starting point, including Disney, Warner Bros. Discovery, NBCUniversal, Paramount, Netflix, and Amazon's studio operations. Talent agencies such as WME and CAA run assistant programs that are a recognized entry route. Music companies including Universal, Sony, and Warner Music hire new graduates. Live entertainment and sports organizations hire in operations and marketing. Gaming companies are a substantial and often overlooked employer. Publishers and digital media companies hire for editorial and audience roles. Confirm current openings on each careers site.

Concentrated more tightly than in most industries. Los Angeles dominates film, television, and music. New York is the centre for publishing, advertising, news, and much of the business side. Atlanta has grown into a major production hub because of tax incentives and now supports substantial crew and production employment. Nashville is the centre for country music, and Austin has a growing production scene. Gaming clusters separately, with significant employment in Los Angeles, Seattle, and Austin. If you are not willing to relocate to one of these, the realistic options narrow considerably.

For creative and production roles, yes, and it matters more than your degree. Editors, designers, writers, and camera operators are hired on demonstrable work, so a reel or portfolio is the application. For business, analytics, marketing, and operations roles, no portfolio is expected and a conventional resume is fine. What helps across both is evidence you have actually made something: a student film, a podcast with real listeners, a publication you contributed to, or a channel you grew. Employers in this industry take self-initiated work seriously.

Usually through an assistant or production assistant role, and usually through someone they know. This industry hires on relationships more than most, and a large share of positions are filled before they are ever posted. The conventional path is taking a poorly paid entry role, working hard, being useful, and moving up through people who noticed. Internships matter disproportionately here for that reason. If you have no connections, the realistic route is production assistant work, agency assistant programs, or the business side, where hiring is more conventional and applications actually get read.

Very, and more so than the salaries would suggest, because far more people want these jobs than the industry has room for. Creative and development roles at recognizable studios draw enormous applicant pools. The competition is much softer on the business, technical, and operations side, where the same companies struggle to hire analysts, engineers, and finance staff. Production work in growing hubs like Atlanta is more accessible than in Los Angeles. Widening beyond the best-known companies to smaller production houses, agencies, and vendors improves the odds considerably.

Low relative to the cost of the cities where the work is, and this is the industry's best-known problem. Assistant and production assistant roles pay poorly and often involve long hours, which is treated as the accepted cost of entry. Coordinator roles improve modestly. Business, finance, technical, and data roles at studios and streaming platforms pay substantially better and are comparable to equivalent jobs in other industries. Union positions on productions have negotiated rates that are often better than office roles. Be realistic about the first two years financially.

No. Studios and agencies hire from every background, and business, economics, communications, and technical degrees are common on the business side. A film degree helps mainly through the network and the equipment access it provides, both of which matter, but it is not a prerequisite and plenty of successful people in the industry studied something unrelated. What substitutes is demonstrable work and genuine familiarity with the industry, since interviewers notice quickly whether you understand how productions or deals actually work. Reading the trade press consistently is a cheap way to close that gap and it shows in conversation.

Less often than in most industries, and it is worth knowing early. The large studios, streaming platforms, and music companies do sponsor for business, technical, and finance roles where the applicant pool is thinner. Creative, production, and assistant roles are rarely sponsored, because domestic applicants are plentiful. Freelance and project-based production work, which is a large part of this industry, is particularly difficult without existing work authorization. Concentrating on the corporate side of large companies is the more realistic approach. This is general information, not immigration advice.